bioshock 2 endings explained

In the first game they introduce saving/harvesting little sisters and that determines whether or not you get a good ending or the bad ending. First of all, you should REALLY play the first game. There are 6 separate endings. There are, technically speaking, six possible endings in BioShock 2. and the sacrificing yourself/saving yourself … However, unlike the first game, where the only decisive criteria was how you've treated the Little Sisters, there is another condition - killing or not the important persons met during the game. Die2shoot 10 years ago #1. Eleanor will steal Delta’s ADAM and take it for herself, in a bid to become stronger, as she looks out into a storm on the surface and plots her destructive future before the credits roll. This causes Eleanor to repeat the actions of her evil father, becoming a villain and ultimately the Sofia Lamb theorised utopian person. BioShock 2 offers 4 different endings in total. As stated above, killing or saving the likes of Grace and Alex Th… In Bioshock 2, there are 6 endings I believe. This time, the ending is not only affected by whether the player harvested or rescued the Little Sisters. The worst ending, diametrically opposed to the best, is unlocked when the player has harvested every little sister found in the game. There are three main endings (a good ending, a neutral ending, and a bad ending) along with two possible variations of each.

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